G5's revenue came in -2% below our estimates, filtering down to EBIT. We note that user acquisition was SEK 4m higher than our expectations, coming in at SEK 51m (SEB 47m), corresponding to 19% of sales and a slight pick-up from recent quarters. The company reiterated its ambition to release new games and for the short-term, highlighted that for the first time since 2020, it saw a substantial m/m increase in revenue from September to October, indicating a decent start to Q4.
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